Difference between revisions of "BRender versions used by games"

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(added versions for the BRender x86 1.1.2 SDK leak)
 
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===BRender x86 1.1.2 SDK leak===
===[https://archive.org/details/boi-jul-96 BRender x86 1.1.2 SDK leak]===
<pre>
<pre>
$Id: actsupt.c 1.9 1995/08/31 16:29:18 sam Exp $
$Id: actsupt.c 1.9 1995/08/31 16:29:18 sam Exp $
Line 467: Line 467:
</pre>
</pre>


=== [https://archive.org/details/surfdestroy_demo Surf and Destroy Demo] ===
0394e58c13bba2dd9a335cc3ba44645e FUNHOUSE.EXE
8f711cff1c2f6238ec7fb2db63abdcc6 JUNKYARD.EXE
dfa456bb49a7a313790f8f18a0926c20 MCGA.BDD
5a02fdb96ea9c37ad493b3c27ac7bf46 SOFTB.BDD
b751f143122d8a419e9d17de5100ea82 SOFTH.BDD
7929fe3d35c8860ab794650abdfd6518 SOFTHZ.BDD
d184b2cf5b6348907a31f03acbd3b551 SOFTI.BDD
ad16b9a31d0d827e5deb3236479f0623 SOFTIZ.BDD
275240c85d74749bd8cea05d28a896d8 SOFTPRIM.BDD
c26c56d9ca60908882047a04a7d7cc84 SOFTRNDF.BDD
87e9a7acdc215f0bd81925bdab5a6da8 SOFTRNDX.BDD
60d3e95bf2366b2bbf98b406bbd5709f SOFTT.BDD
26e3f219634c28ee3161238890260a31 SOFTTZ.BDD
db572d2e9e2881f835eecaa37875ffa1 VESA.BDD
$Id: FNT3X5.ASM 2.1 1995/08/15 18:33:22 sam Exp $
$Id: FNTP4X6.ASM 2.1 1995/08/15 18:33:22 sam Exp $
$Id: FNTP7X9.ASM 2.1 1995/08/15 18:33:23 sam Exp $
$Id: L_PI.c 2.12 1996/04/23 15:43:34 sam Exp $
$Id: L_PIz.c 2.11 1996/04/23 15:43:43 sam Exp $
$Id: P_PI.C 2.12 1996/02/23 12:01:47 sam Exp $
$Id: P_PIZ.C 2.11 1996/02/23 12:01:49 sam Exp $
$Id: SAFEDIV.ASM 2.3 1995/12/05 11:10:05 sam Exp $
$Id: TI8_PI.ASM 2.10 1996/02/17 17:56:07 sam Exp $
$Id: TI8_PIZ.ASM 2.10 1996/02/17 17:56:09 sam Exp $
$Id: TT15_PI.ASM 2.10 1996/02/17 17:56:12 sam Exp $
$Id: TT15_PIZ.ASM 2.9 1996/02/17 17:56:14 sam Exp $
$Id: TT24_PI.ASM 2.10 1996/02/23 12:01:56 sam Exp $
$Id: TT24_PIZ.ASM 2.10 1996/04/23 15:43:46 sam Exp $
$Id: VESABANK.ASM 2.1 1995/11/29 14:32:34 sam Exp $
$Id: VESALOOP.ASM 2.1 1995/11/29 14:32:34 sam Exp $
(Uses BDD)


===TODO===
===TODO===

Latest revision as of 00:35, 28 January 2022

Background

You can extract the versions of the internal BRender files by grepping the binaries for $Id, which provides timestamps for each of the files in the engine.

This is usually in the main EXE, but some games use the BDD system which allows for renderers to be split out from the main game.

So far I've only done this on PC: version strings might also exist in the console games that used BRender, or may have been stripped.

Croc: Legend of the Gobbos

Croc.exe   1997-11-24 376558b32f521465afc3e632f9fc810b
CrocP6.exe 1997-11-24 9190f935f9812106e2f0bc0636530c15

$Id: L_PI.C 1.2 1996/10/16 13:13:50 NIKH Exp $      
$Id: L_PIZ.C 1.3 1996/12/10 16:19:20 jon Exp $      
$Id: P_PI.C 1.2 1996/10/16 13:13:16 NIKH Exp $      
$Id: P_PIZ.C 1.3 1996/12/10 16:18:54 jon Exp $      
$Id: SAFEDIV.ASM 1.1 1996/09/26 19:04:00 JOHNG Exp $
$Id: TT15_PI.ASM 1.1 1996/09/26 19:04:06 JOHNG Exp $
$Id: TT15_PIZ.ASM 1.2 1996/12/10 16:46:56 jon Exp $ 
$Id: TT16_PI.ASM 1.1 1996/09/26 19:04:07 JOHNG Exp $
$Id: TT16_PIZ.ASM 1.2 1996/12/10 16:47:00 jon Exp $ 
$Id: TT24_PIZ.ASM 1.2 1996/12/10 16:47:04 jon Exp $ 
$Id: fnt3x5.asm 2.1 1995/08/15 18:33:22 sam Exp $   
$Id: fntp4x6.asm 2.1 1995/08/15 18:33:22 sam Exp $  
$Id: fntp7x9.asm 2.1 1995/08/15 18:33:23 sam Exp $  
$Id: tt24_pi.asm 1.1 1996/09/26 19:04:09 JOHNG Exp $

FX-Fighter

FIGHT.EXE 1996-12-24 1ebed2ce8d3a3bc39d4f82bfc29571f3

$Id: actsupt.c 1.4 1995/02/22 21:41:19 sam Exp $      
$Id: angles.c 1.12 1995/02/22 21:41:21 sam Exp $      
$Id: bbox.c 1.21 1995/02/22 21:53:27 sam Exp $        
$Id: brlists.c 1.4 1995/02/22 21:41:24 sam Exp $      
$Id: bswap.c 1.11 1995/02/22 21:41:26 sam Exp $       
$Id: clock.asm 1.1 1995/05/17 16:07:02 simon Exp $    
$Id: clock.asm 1.2 1995/02/22 22:06:55 sam Exp $      
$Id: datafile.c 1.31 1995/02/22 21:41:28 sam Exp $    
$Id: decal.c 1.1 1995/02/27 14:17:43 sam Exp $        
$Id: def_mat.c 1.4 1995/02/22 21:41:31 sam Exp $      
$Id: def_mdl.c 1.12 1995/02/22 21:41:32 sam Exp $     
$Id: dosgfx.c 1.6 1995/03/20 21:31:03 sam Exp $       
$Id: eexit.c 1.2 1993/07/28 18:30:51 sam Exp $        
$Id: envmap.c 1.10 1995/02/22 21:41:36 sam Exp $      
$Id: eoutput.c 1.2 1993/07/28 18:30:52 sam Exp $      
$Id: error.c 1.2 1993/07/28 18:30:53 sam Exp $        
$Id: error.c 1.4 1995/02/22 21:41:37 sam Exp $        
$Id: fai.c 1.53 1995/05/16 14:36:18 simon Exp $       
$Id: fcamera.c 1.135 1995/05/26 17:20:37 simon Exp $  
$Id: ffloors.c 1.10 1995/05/26 14:33:39 simon Exp $   
$Id: fhscores.c 1.48 1995/05/22 16:00:41 stevet Exp $ 
$Id: fight.c 1.230 1995/05/31 11:24:37 simon Exp $    
$Id: fileops.c 1.23 1995/02/22 21:41:39 sam Exp $     
$Id: fixed.c 1.10 1995/02/22 21:41:42 sam Exp $       
$Id: fixed386.asm 1.20 1995/02/22 21:41:43 sam Exp $  
$Id: fmoves.c 1.180 1995/05/26 16:54:10 simon Exp $   
$Id: fnt3x5.asm 1.2 1995/02/22 21:41:45 sam Exp $     
$Id: fspmoves.c 1.45 1995/05/19 01:09:00 stevet Exp $ 
$Id: fsupport.c 1.118 1995/05/26 16:06:40 stevet Exp $
$Id: fwsetup.c 1.19 1995/02/22 21:41:54 sam Exp $     
$Id: gfxloops.asm 1.5 1995/04/28 15:39:47 simon Exp $ 
$Id: keyboard.c 1.3 1995/02/22 22:07:05 sam Exp $     
$Id: light24.c 1.4 1995/02/22 21:41:58 sam Exp $      
$Id: light24o.c 1.5 1995/02/22 21:41:59 sam Exp $     
$Id: light8.c 1.5 1995/02/22 21:42:00 sam Exp $       
$Id: light8o.c 1.5 1995/02/22 21:42:01 sam Exp $      
$Id: matrix34.c 1.3 1995/02/22 21:42:09 sam Exp $     
$Id: matrix4.c 1.2 1995/02/22 21:42:11 sam Exp $      
$Id: memloops.asm 1.2 1995/02/22 21:42:13 sam Exp $   
$Id: mesh386.asm 1.28 1995/02/22 21:53:34 sam Exp $   
$Id: onscreen.c 1.9 1995/02/22 21:42:16 sam Exp $     
$Id: pcloops.asm 1.3 1995/02/22 22:07:09 sam Exp $    
$Id: pixelmap.c 1.13 1995/02/22 21:42:18 sam Exp $    
$Id: pmdsptch.c 1.2 1995/02/22 21:42:19 sam Exp $     
$Id: pmgenops.c 1.2 1995/02/22 21:42:20 sam Exp $     
$Id: pmmemops.c 1.2 1995/02/22 21:42:21 sam Exp $     
$Id: prepmatl.c 1.6 1995/02/22 21:42:24 sam Exp $     
$Id: prepmesh.c 1.29 1995/02/22 21:42:25 sam Exp $    
$Id: quat.c 1.11 1995/02/22 21:42:28 sam Exp $        
$Id: readmse.c 1.2 1995/02/22 22:07:11 sam Exp $      
$Id: realseg.asm 1.3 1995/02/22 22:07:13 sam Exp $    
$Id: register.c 1.11 1995/02/22 21:42:29 sam Exp $    
$Id: regsupt.c 1.3 1995/02/22 21:42:31 sam Exp $      
$Id: resource.c 1.5 1995/02/22 21:42:35 sam Exp $     
$Id: safediv.asm 1.3 1995/02/22 21:53:40 sam Exp $    
$Id: safefil.c 1.6 1993/07/28 18:31:02 sam Exp $      
$Id: safemem.c 1.4 1993/07/28 18:31:04 sam Exp $      
$Id: surface.c 1.7 1995/02/22 21:42:40 sam Exp $      
$Id: ti8_piz.asm 1.17 1995/02/22 21:53:47 sam Exp $   
$Id: transfrm.c 1.16 1995/02/22 21:42:42 sam Exp $    
$Id: tt15_piz.asm 1.2 1995/02/22 21:53:57 sam Exp $   
$Id: tt24_piz.asm 1.2 1995/02/22 21:53:58 sam Exp $   
$Id: vesaapi.asm 1.1 1995/02/22 22:10:20 sam Exp $    
$Id: zbclip.c 1.2 1995/02/22 21:54:02 sam Exp $       
$Id: zbmatl.c 1.3 1995/02/22 21:54:05 sam Exp $       
$Id: zbmesh.c 1.62 1995/02/22 21:54:06 sam Exp $      
$Id: zbmeshe.c 1.1 1995/02/23 13:36:10 dan Exp $      
$Id: zbmeshp.c 1.18 1995/02/22 21:54:10 sam Exp $     
$Id: zbrendr.c 1.33 1995/02/22 21:54:13 sam Exp $     
$Id: zbsetup.c 1.16 1995/02/22 21:54:15 sam Exp $  

FX-Fighter Turbo

FIGHT.EXE 1996-10-18 7e94ea7c5343c28b6150b8e9f9b841ec

$Id: demo.c 1.16 1995/04/21 19:02:59 IAN Exp $    
$Id: fnt3x5.asm 2.1 1995/08/15 18:33:22 sam Exp $ 
$Id: fntp4x6.asm 2.1 1995/08/15 18:33:22 sam Exp $
$Id: fntp7x9.asm 2.1 1995/08/15 18:33:23 sam Exp $

(Uses BDD)

Alien Odyssey

FOREST.EXE   1995-10-11 71404d48ece581a6fd784ba6257239fe
MINE.EXE     1996-10-11 df88db7d3bab380c375ad153a051cea4
VILLAGE.EXE  1995-10-11 9cf4a785e3793707320d466663e064a8
VILLAGE2.EXE 1995-10-11 8ea481009dbe70e8ce83242a84f60eac

$Id: brlists.c 1.4 1995/02/22 21:41:24 sam Exp $    
$Id: bswap.c 1.11 1995/02/22 21:41:26 sam Exp $     
$Id: datafile.c 1.31 1995/02/22 21:41:28 sam Exp $  
$Id: def_mat.c 1.4 1995/02/22 21:41:31 sam Exp $    
$Id: def_mdl.c 1.12 1995/02/22 21:41:32 sam Exp $   
$Id: dosgfx.c 1.3 1995/02/22 22:06:58 sam Exp $     
$Id: error.c 1.4 1995/02/22 21:41:37 sam Exp $      
$Id: file.c 1.4 1995/02/22 21:41:38 sam Exp $       
$Id: fixed.c 1.10 1995/02/22 21:41:42 sam Exp $     
$Id: fixed386.asm 1.20 1995/02/22 21:41:43 sam Exp $
$Id: fnt3x5.asm 1.2 1995/02/22 21:41:45 sam Exp $   
$Id: fwsetup.c 1.19 1995/02/22 21:41:54 sam Exp $   
$Id: matrix34.c 1.3 1995/02/22 21:42:09 sam Exp $   
$Id: memloops.asm 1.2 1995/02/22 21:42:13 sam Exp $ 
$Id: pcloops.asm 1.3 1995/02/22 22:07:09 sam Exp $  
$Id: pixelmap.c 1.13 1995/02/22 21:42:18 sam Exp $  
$Id: pmdsptch.c 1.2 1995/02/22 21:42:19 sam Exp $   
$Id: pmgenops.c 1.2 1995/02/22 21:42:20 sam Exp $   
$Id: prepmatl.c 1.6 1995/02/22 21:42:24 sam Exp $   
$Id: prepmesh.c 1.29 1995/02/22 21:42:25 sam Exp $  
$Id: realseg.asm 1.3 1995/02/22 22:07:13 sam Exp $  
$Id: register.c 1.11 1995/02/22 21:42:29 sam Exp $  
$Id: regsupt.c 1.3 1995/02/22 21:42:31 sam Exp $    
$Id: resource.c 1.5 1995/02/22 21:42:35 sam Exp $   
$Id: vesaapi.asm 1.1 1995/02/22 22:10:20 sam Exp $  

INTRO.EXE 1995-10-19 1de80d7417255418fadc9918adfacaed 
$Id: actsupt.c 1.4 1995/02/22 21:41:19 sam Exp $    
$Id: angles.c 1.12 1995/02/22 21:41:21 sam Exp $    
$Id: bbox.c 1.21 1995/02/22 21:53:27 sam Exp $      
$Id: brlists.c 1.4 1995/02/22 21:41:24 sam Exp $    
$Id: bswap.c 1.11 1995/02/22 21:41:26 sam Exp $     
$Id: datafile.c 1.31 1995/02/22 21:41:28 sam Exp $  
$Id: decal.c 1.1 1995/02/27 14:17:43 sam Exp $      
$Id: def_mat.c 1.4 1995/02/22 21:41:31 sam Exp $    
$Id: def_mdl.c 1.12 1995/02/22 21:41:32 sam Exp $   
$Id: dosgfx.c 1.3 1995/02/22 22:06:58 sam Exp $     
$Id: envmap.c 1.10 1995/02/22 21:41:36 sam Exp $    
$Id: error.c 1.4 1995/02/22 21:41:37 sam Exp $      
$Id: file.c 1.4 1995/02/22 21:41:38 sam Exp $       
$Id: fileops.c 1.23 1995/02/22 21:41:39 sam Exp $   
$Id: fixed.c 1.10 1995/02/22 21:41:42 sam Exp $     
$Id: fixed386.asm 1.20 1995/02/22 21:41:43 sam Exp $
$Id: fnt3x5.asm 1.2 1995/02/22 21:41:45 sam Exp $   
$Id: fwsetup.c 1.19 1995/02/22 21:41:54 sam Exp $   
$Id: light24.c 1.4 1995/02/22 21:41:58 sam Exp $    
$Id: light24o.c 1.5 1995/02/22 21:41:59 sam Exp $   
$Id: light8.c 1.5 1995/02/22 21:42:00 sam Exp $     
$Id: light8o.c 1.5 1995/02/22 21:42:01 sam Exp $    
$Id: matrix34.c 1.3 1995/02/22 21:42:09 sam Exp $   
$Id: matrix4.c 1.2 1995/02/22 21:42:11 sam Exp $    
$Id: memloops.asm 1.2 1995/02/22 21:42:13 sam Exp $ 
$Id: mesh386.asm 1.28 1995/02/22 21:53:34 sam Exp $ 
$Id: onscreen.c 1.9 1995/02/22 21:42:16 sam Exp $   
$Id: pcloops.asm 1.3 1995/02/22 22:07:09 sam Exp $  
$Id: pixelmap.c 1.13 1995/02/22 21:42:18 sam Exp $  
$Id: pmdsptch.c 1.2 1995/02/22 21:42:19 sam Exp $   
$Id: pmgenops.c 1.2 1995/02/22 21:42:20 sam Exp $   
$Id: prepmatl.c 1.6 1995/02/22 21:42:24 sam Exp $   
$Id: prepmesh.c 1.29 1995/02/22 21:42:25 sam Exp $  
$Id: quat.c 1.11 1995/02/22 21:42:28 sam Exp $      
$Id: realseg.asm 1.3 1995/02/22 22:07:13 sam Exp $  
$Id: register.c 1.11 1995/02/22 21:42:29 sam Exp $  
$Id: regsupt.c 1.3 1995/02/22 21:42:31 sam Exp $    
$Id: resource.c 1.5 1995/02/22 21:42:35 sam Exp $   
$Id: safediv.asm 1.3 1995/02/22 21:53:40 sam Exp $  
$Id: surface.c 1.7 1995/02/22 21:42:40 sam Exp $    
$Id: ti8_piz.asm 1.17 1995/02/22 21:53:47 sam Exp $ 
$Id: transfrm.c 1.16 1995/02/22 21:42:42 sam Exp $  
$Id: tt15_piz.asm 1.2 1995/02/22 21:53:57 sam Exp $ 
$Id: tt24_piz.asm 1.2 1995/02/22 21:53:58 sam Exp $ 
$Id: vesaapi.asm 1.1 1995/02/22 22:10:20 sam Exp $  
$Id: zbclip.c 1.2 1995/02/22 21:54:02 sam Exp $     
$Id: zbmatl.c 1.3 1995/02/22 21:54:05 sam Exp $     
$Id: zbmesh.c 1.62 1995/02/22 21:54:06 sam Exp $    
$Id: zbmeshe.c 1.1 1995/02/23 13:36:10 dan Exp $    
$Id: zbmeshp.c 1.18 1995/02/22 21:54:10 sam Exp $   
$Id: zbrendr.c 1.33 1995/02/22 21:54:13 sam Exp $   
$Id: zbsetup.c 1.16 1995/02/22 21:54:15 sam Exp $   

3DGAME.EXE 1995-10-11 534bb701bb04c41d4f814ce8c5b1f9e1

$Id: actsupt.c 1.4 1995/02/22 21:41:19 sam Exp $
$Id: angles.c 1.12 1995/02/22 21:41:21 sam Exp $
$Id: bbox.c 1.21 1995/02/22 21:53:27 sam Exp $
$Id: brlists.c 1.4 1995/02/22 21:41:24 sam Exp $
$Id: bswap.c 1.11 1995/02/22 21:41:26 sam Exp $
$Id: datafile.c 1.31 1995/02/22 21:41:28 sam Exp $
$Id: decal.c 1.1 1995/02/27 14:17:43 sam Exp $
$Id: def_mat.c 1.4 1995/02/22 21:41:31 sam Exp $
$Id: def_mdl.c 1.12 1995/02/22 21:41:32 sam Exp $
$Id: dosgfx.c 1.3 1995/02/22 22:06:58 sam Exp $
$Id: envmap.c 1.10 1995/02/22 21:41:36 sam Exp $
$Id: error.c 1.4 1995/02/22 21:41:37 sam Exp $
$Id: file.c 1.4 1995/02/22 21:41:38 sam Exp $
$Id: fileops.c 1.23 1995/02/22 21:41:39 sam Exp $
$Id: fixed386.asm 1.20 1995/02/22 21:41:43 sam Exp $
$Id: fixed.c 1.10 1995/02/22 21:41:42 sam Exp $
$Id: fnt3x5.asm 1.2 1995/02/22 21:41:45 sam Exp $
$Id: fwsetup.c 1.19 1995/02/22 21:41:54 sam Exp $
$Id: light24.c 1.4 1995/02/22 21:41:58 sam Exp $
$Id: light24o.c 1.5 1995/02/22 21:41:59 sam Exp $
$Id: light8.c 1.5 1995/02/22 21:42:00 sam Exp $
$Id: light8o.c 1.5 1995/02/22 21:42:01 sam Exp $
$Id: matrix34.c 1.3 1995/02/22 21:42:09 sam Exp $
$Id: matrix4.c 1.2 1995/02/22 21:42:11 sam Exp $
$Id: memloops.asm 1.2 1995/02/22 21:42:13 sam Exp $
$Id: mesh386.asm 1.28 1995/02/22 21:53:34 sam Exp $
$Id: onscreen.c 1.9 1995/02/22 21:42:16 sam Exp $
$Id: pcloops.asm 1.3 1995/02/22 22:07:09 sam Exp $
$Id: pixelmap.c 1.13 1995/02/22 21:42:18 sam Exp $
$Id: pmdsptch.c 1.2 1995/02/22 21:42:19 sam Exp $
$Id: pmgenops.c 1.2 1995/02/22 21:42:20 sam Exp $
$Id: pmmemops.c 1.2 1995/02/22 21:42:21 sam Exp $
$Id: prepmatl.c 1.6 1995/02/22 21:42:24 sam Exp $
$Id: prepmesh.c 1.29 1995/02/22 21:42:25 sam Exp $
$Id: quat.c 1.11 1995/02/22 21:42:28 sam Exp $
$Id: realseg.asm 1.3 1995/02/22 22:07:13 sam Exp $
$Id: register.c 1.11 1995/02/22 21:42:29 sam Exp $
$Id: regsupt.c 1.3 1995/02/22 21:42:31 sam Exp $
$Id: resource.c 1.5 1995/02/22 21:42:35 sam Exp $
$Id: safediv.asm 1.3 1995/02/22 21:53:40 sam Exp $
$Id: surface.c 1.7 1995/02/22 21:42:40 sam Exp $
$Id: ti8_piz.asm 1.17 1995/02/22 21:53:47 sam Exp $
$Id: transfrm.c 1.16 1995/02/22 21:42:42 sam Exp $
$Id: tt15_piz.asm 1.2 1995/02/22 21:53:57 sam Exp $
$Id: tt24_piz.asm 1.2 1995/02/22 21:53:58 sam Exp $
$Id: vesaapi.asm 1.1 1995/02/22 22:10:20 sam Exp $
$Id: zbclip.c 1.2 1995/02/22 21:54:02 sam Exp $
$Id: zbmatl.c 1.3 1995/02/22 21:54:05 sam Exp $
$Id: zbmesh.c 1.62 1995/02/22 21:54:06 sam Exp $
$Id: zbmeshe.c 1.1 1995/02/23 13:36:10 dan Exp $
$Id: zbmeshp.c 1.18 1995/02/22 21:54:10 sam Exp $
$Id: zbrendr.c 1.33 1995/02/22 21:54:13 sam Exp $
$Id: zbsetup.c 1.16 1995/02/22 21:54:15 sam Exp $

3D Movie Maker

3DMOVIE.EXE 1995-10-06 dc24c737bc36ba20c39427135e630cfa
NICK3D.EXE 1996-08-01 1c8fe19cf122b18e142d1fff866430c7

$Id: actsupt.c 1.8 1995/05/25 13:22:59 sam Exp $    
$Id: angles.c 1.12 1995/02/22 21:41:21 sam Exp $    
$Id: bbox.c 1.21 1995/02/22 21:53:27 sam Exp $      
$Id: brlists.c 1.4 1995/02/22 21:41:24 sam Exp $    
$Id: datafile.c 1.36 1995/06/30 15:50:01 sam Exp $  
$Id: decal.c 1.2 1995/03/01 15:49:32 sam Exp $      
$Id: def_mat.c 1.4 1995/02/22 21:41:31 sam Exp $    
$Id: def_mdl.c 1.13 1995/03/29 16:40:59 sam Exp $   
$Id: diag.c 1.1 1995/07/28 19:03:10 sam Exp $       
$Id: envmap.c 1.11 1995/03/01 15:25:57 sam Exp $    
$Id: file.c 1.5 1995/07/28 19:01:42 sam Exp $       
$Id: fileops.c 1.32 1995/06/30 16:01:03 sam Exp $   
$Id: fixed.c 1.10 1995/02/22 21:41:42 sam Exp $     
$Id: fixed386.asm 1.23 1995/07/28 19:01:43 sam Exp $
$Id: fnt3x5.asm 1.5 1995/06/30 16:01:07 sam Exp $   
$Id: fwsetup.c 1.22 1995/07/28 19:01:53 sam Exp $   
$Id: light24.c 1.5 1995/03/01 15:26:08 sam Exp $    
$Id: light24o.c 1.5 1995/02/22 21:41:59 sam Exp $   
$Id: light8.c 1.7 1995/03/29 16:41:16 sam Exp $     
$Id: light8o.c 1.6 1995/03/01 15:26:09 sam Exp $    
$Id: matrix34.c 1.4 1995/03/01 15:26:13 sam Exp $   
$Id: matrix4.c 1.2 1995/02/22 21:42:11 sam Exp $    
$Id: memloops.asm 1.4 1995/07/28 19:01:58 sam Exp $ 
$Id: mesh386.asm 1.30 1995/05/25 13:25:08 sam Exp $ 
$Id: onscreen.c 1.9 1995/02/22 21:42:16 sam Exp $   
$Id: pick.c 1.14 1995/06/30 16:01:20 sam Exp $      
$Id: pixelmap.c 1.16 1995/07/28 19:02:01 sam Exp $  
$Id: pmdsptch.c 1.5 1995/07/28 19:02:02 sam Exp $   
$Id: pmgenops.c 1.5 1995/07/28 19:02:06 sam Exp $   
$Id: pmmemops.c 1.4 1995/07/28 19:02:08 sam Exp $   
$Id: prelight.c 1.1 1995/03/29 16:41:47 sam Exp $   
$Id: prepmatl.c 1.6 1995/02/22 21:42:24 sam Exp $   
$Id: prepmesh.c 1.34 1995/05/30 16:55:13 sam Exp $  
$Id: quat.c 1.11 1995/02/22 21:42:28 sam Exp $      
$Id: register.c 1.12 1995/03/16 11:57:07 sam Exp $  
$Id: regsupt.c 1.4 1995/03/01 15:26:21 sam Exp $    
$Id: resource.c 1.8 1995/05/25 13:24:04 sam Exp $   
$Id: safediv.asm 1.4 1995/05/25 13:25:13 sam Exp $  
$Id: surface.c 1.11 1995/03/29 16:41:24 sam Exp $   
$Id: ti8_piz.asm 1.23 1995/05/25 13:25:17 sam Exp $ 
$Id: transfrm.c 1.17 1995/03/16 11:57:10 sam Exp $  
$Id: tt15_piz.asm 1.4 1995/05/25 13:25:19 sam Exp $ 
$Id: tt24_piz.asm 1.4 1995/05/25 13:25:21 sam Exp $ 
$Id: zbclip.c 1.3 1995/03/01 15:49:44 sam Exp $     
$Id: zbmatl.c 1.4 1995/03/01 15:49:47 sam Exp $     
$Id: zbmesh.c 1.66 1995/07/28 19:04:06 sam Exp $    
$Id: zbmeshe.c 1.18 1995/03/01 15:49:50 sam Exp $   
$Id: zbmeshp.c 1.19 1995/03/01 15:49:52 sam Exp $   
$Id: zbrendr.c 1.35 1995/07/28 19:04:09 sam Exp $   
$Id: zbsetup.c 1.17 1995/03/01 15:49:55 sam Exp $

I-War

IWar.exe 1997-11-11 470ea8e2f6baebc12a070f6711131387

$Id: fnt3x5.asm 2.1 1995/08/15 18:33:22 sam Exp $ 
$Id: fntp4x6.asm 2.1 1995/08/15 18:33:22 sam Exp $
$Id: fntp7x9.asm 2.1 1995/08/15 18:33:23 sam Exp $

(Uses BDD)

F1 Manager Professional

F1.EXE 1997-11-17 7514596d4cc94b8146d8415c9029ca37

$Id: fnt3x5.asm 2.1 1995/08/15 18:33:22 sam Exp $
$Id: fntp4x6.asm 2.1 1995/08/15 18:33:22 sam Exp $
$Id: fntp7x9.asm 2.1 1995/08/15 18:33:23 sam Exp $

3D.RSC 1997-07-14 822719436d921c08b485c060c4331902
$Id: vesabank.asm 2.1 1995/11/29 14:32:34 sam Exp $
$Id: vesaloop.asm 2.1 1995/11/29 14:32:34 sam Exp $

Carmageddon

3DFX.EXE ? 436cf18f120e03ccf9343ef521103f46
CARMA.EXE ? 5fb06a737ab02e0c6492480430ac5c3f
CARMA.EXE ? 1004fe67cb1879181e5c6d7e98ebe6d4 (splat pack)
CARMAG.EXE ? e492ea9b332bf1b42c015c33c0ce4b1c (splat pack)
CARMAGV.EXE ? b1cf708504e507aa69e609c778040e69 (splat pack)
CARMAV.EXE ? 2d65e95ba1d2b8349d83c64e8c496c9c (splat pack)
VOODO2C.EXE ? ecdb1137c4aa8ed507f95a43ad5beca3 (splat pack)
VOODO2C.EXE ? 7885827cb6119009afc225ed8b6a3e9d

$Id: blockops.asm 2.1 1996/02/17 17:39:49 sam Exp $
$Id: fnt3x5.asm 2.1 1995/08/15 18:33:22 sam Exp $  
$Id: fntp4x6.asm 2.1 1995/08/15 18:33:22 sam Exp $ 
$Id: fntp7x9.asm 2.1 1995/08/15 18:33:23 sam Exp $ 

(Uses BDD)

Doctor Who: Destiny of the Doctors

DOD.EXE 1997-12-02 24F7C0850A8557FEB8FCBC557D06EE6D

$Id: fnt3x5.asm 2.1 1995/08/15 18:33:22 sam Exp $ 
$Id: fntp4x6.asm 2.1 1995/08/15 18:33:22 sam Exp $
$Id: fntp7x9.asm 2.1 1995/08/15 18:33:23 sam Exp $

(Uses BDD system)

BRender x86 1.1.2 SDK leak

$Id: actsupt.c 1.9 1995/08/31 16:29:18 sam Exp $
$Id: angles.c 1.12 1995/02/22 21:41:21 sam Exp $
$Id: bbox.c 1.1 1995/08/31 16:55:05 sam Exp $
$Id: bbox.c 1.22 1995/08/31 16:47:31 sam Exp $
$Id: blockops.asm 1.5 1995/05/25 13:23:06 sam Exp $
$Id: brlists.c 1.4 1995/02/22 21:41:24 sam Exp $
$Id: bswap.c 1.12 1995/05/25 13:23:11 sam Exp $
$Id: clock.asm 1.3 1995/06/30 15:42:02 sam Exp $
$Id: custsupt.c 1.2 1995/02/22 21:41:27 sam Exp $
$Id: datafile.c 1.37 1995/08/31 16:29:19 sam Exp $
$Id: decal.c 1.1 1995/08/31 16:55:05 sam Exp $
$Id: decalz.c 1.1 1995/08/31 16:52:48 sam Exp $
$Id: def_mat.c 1.4 1995/02/22 21:41:31 sam Exp $
$Id: def_mdl.c 1.13 1995/03/29 16:40:59 sam Exp $
$Id: def_otab.c 1.1 1995/08/31 16:55:06 sam Exp $
$Id: diag.c 1.1 1995/07/28 19:03:10 sam Exp $
$Id: divtrap.asm 1.2 1995/02/22 22:06:57 sam Exp $
$Id: dosgfx.c 1.6 1995/03/20 21:31:03 sam Exp $
$Id: envmap.c 1.11 1995/03/01 15:25:57 sam Exp $
$Id: error.c 1.5 1995/07/28 19:01:40 sam Exp $
$Id: eventq.c 1.3 1995/09/07 15:19:39 sam Exp $
$Id: file.c 1.6 1995/08/31 16:29:24 sam Exp $
$Id: fileops.c 1.33 1995/08/31 16:29:25 sam Exp $
$Id: fixed.c 1.10 1995/02/22 21:41:42 sam Exp $
$Id: fixed386.asm 1.23 1995/07/28 19:01:43 sam Exp $
$Id: fnt3x5.asm 1.5 1995/06/30 16:01:07 sam Exp $
$Id: fntp4x6.asm 1.5 1995/06/30 16:01:09 sam Exp $
$Id: fntp7x9.asm 1.5 1995/06/30 16:01:12 sam Exp $
$Id: fontptrs.c 1.2 1995/05/25 13:23:52 sam Exp $
$Id: fwsetup.c 1.23 1995/08/31 16:29:30 sam Exp $
$Id: fxadc386.asm 1.4 1995/05/25 13:23:57 sam Exp $
$Id: keyboard.c 1.6 1995/09/07 15:19:40 sam Exp $
$Id: l_pi.c 1.1 1995/08/31 16:55:06 sam Exp $
$Id: l_piz.c 1.1 1995/08/31 16:52:48 sam Exp $
$Id: light24.c 1.5 1995/03/01 15:26:08 sam Exp $
$Id: light24o.c 1.5 1995/02/22 21:41:59 sam Exp $
$Id: light8.c 1.7 1995/03/29 16:41:16 sam Exp $
$Id: light8o.c 1.6 1995/03/01 15:26:09 sam Exp $
$Id: loadasc.c 1.10 1995/03/20 21:32:06 sam Exp $
$Id: loadbmp.c 1.4 1995/08/31 16:28:14 sam Exp $
$Id: loadgif.c 1.5 1995/08/31 16:28:15 sam Exp $
$Id: loadiff.c 1.4 1995/08/31 16:28:17 sam Exp $
$Id: loadnff.c 1.14 1995/03/20 21:32:06 sam Exp $
$Id: loadscr.c 1.7 1995/08/31 16:28:18 sam Exp $
$Id: loadtga.c 1.5 1995/08/31 16:28:20 sam Exp $
$Id: matrix23.c 1.2 1995/08/31 16:29:32 sam Exp $
$Id: matrix34.c 1.4 1995/03/01 15:26:13 sam Exp $
$Id: matrix4.c 1.2 1995/02/22 21:42:11 sam Exp $
$Id: memloops.asm 1.5 1995/08/31 16:29:34 sam Exp $
$Id: mesh386.asm 1.1 1995/08/31 16:55:07 sam Exp $
$Id: mesh386.asm 1.31 1995/08/31 16:47:35 sam Exp $
$Id: onscreen.c 1.9 1995/02/22 21:42:16 sam Exp $
$Id: p_pi.c 1.1 1995/08/31 16:55:07 sam Exp $
$Id: p_piz.c 1.1 1995/08/31 16:52:49 sam Exp $
$Id: pick.c 1.15 1995/08/31 16:29:36 sam Exp $
$Id: pixelmap.c 1.17 1995/08/31 16:29:37 sam Exp $
$Id: pmdsptch.c 1.6 1995/08/31 16:29:38 sam Exp $
$Id: pmgenops.c 1.6 1995/08/31 16:29:39 sam Exp $
$Id: pmmemops.c 1.5 1995/08/31 16:29:41 sam Exp $
$Id: pool.c 1.13 1995/08/31 16:29:42 sam Exp $
$Id: prelight.c 1.1 1995/03/29 16:41:47 sam Exp $
$Id: prepmap.c 1.2 1995/02/22 21:42:23 sam Exp $
$Id: prepmatl.c 1.6 1995/02/22 21:42:24 sam Exp $
$Id: prepmesh.c 1.35 1995/08/31 16:29:43 sam Exp $
$Id: preptab.c 1.2 1995/02/22 21:42:26 sam Exp $
$Id: quat.c 1.11 1995/02/22 21:42:28 sam Exp $
$Id: readmse.c 1.5 1995/09/07 15:19:41 sam Exp $
$Id: realsupt.asm 1.3 1995/09/07 15:19:42 sam Exp $
$Id: register.c 1.12 1995/03/16 11:57:07 sam Exp $
$Id: regsupt.c 1.4 1995/03/01 15:26:21 sam Exp $
$Id: resource.c 1.9 1995/08/31 16:29:45 sam Exp $
$Id: safediv.asm 1.1 1995/08/31 16:55:08 sam Exp $
$Id: safediv.asm 1.5 1995/08/31 16:47:41 sam Exp $
$Id: segregs.asm 1.2 1995/02/22 22:07:15 sam Exp $
$Id: surface.c 1.11 1995/03/29 16:41:24 sam Exp $
$Id: ti8_pi.asm 1.1 1995/08/31 16:55:09 sam Exp $
$Id: ti8_piz.asm 1.24 1995/08/31 16:47:42 sam Exp $
$Id: transfrm.c 1.18 1995/08/31 16:29:47 sam Exp $
$Id: tt15_pi.asm 1.1 1995/08/31 16:55:09 sam Exp $
$Id: tt15_piz.asm 1.5 1995/08/31 16:47:46 sam Exp $
$Id: tt24_pi.asm 1.1 1995/08/31 16:55:10 sam Exp $
$Id: tt24_piz.asm 1.5 1995/08/31 16:47:48 sam Exp $
$Id: vector.c 1.10 1995/08/31 16:29:49 sam Exp $
$Id: vesaapi.asm 1.2 1995/06/30 15:42:25 sam Exp $
$Id: vesaloop.asm 1.3 1995/08/31 16:22:26 sam Exp $
$Id: zbclip.c 1.4 1995/08/31 16:47:51 sam Exp $
$Id: zbmatl.c 1.4 1995/03/01 15:49:47 sam Exp $
$Id: zbmesh.c 1.67 1995/08/31 16:47:54 sam Exp $
$Id: zbmeshe.c 1.19 1995/08/31 16:47:57 sam Exp $
$Id: zbmeshp.c 1.20 1995/08/31 16:48:00 sam Exp $
$Id: zbrendr.c 1.36 1995/08/31 16:48:02 sam Exp $
$Id: zbsetup.c 1.18 1995/08/31 16:48:03 sam Exp $
$Id: zsclip.c 1.1 1995/08/31 16:55:11 sam Exp $
$Id: zsmatl.c 1.1 1995/08/31 16:55:12 sam Exp $
$Id: zsmesh.c 1.1 1995/08/31 16:55:12 sam Exp $
$Id: zsmeshe.c 1.1 1995/08/31 16:55:13 sam Exp $
$Id: zsmeshp.c 1.1 1995/08/31 16:55:13 sam Exp $
$Id: zsrendr.c 1.1 1995/08/31 16:55:13 sam Exp $
$Id: zssetup.c 1.1 1995/08/31 16:55:14 sam Exp $
$Id: zssort.c 1.1 1995/08/31 16:55:14 sam Exp $

Surf and Destroy Demo

0394e58c13bba2dd9a335cc3ba44645e  FUNHOUSE.EXE
8f711cff1c2f6238ec7fb2db63abdcc6  JUNKYARD.EXE
dfa456bb49a7a313790f8f18a0926c20  MCGA.BDD
5a02fdb96ea9c37ad493b3c27ac7bf46  SOFTB.BDD
b751f143122d8a419e9d17de5100ea82  SOFTH.BDD
7929fe3d35c8860ab794650abdfd6518  SOFTHZ.BDD
d184b2cf5b6348907a31f03acbd3b551  SOFTI.BDD
ad16b9a31d0d827e5deb3236479f0623  SOFTIZ.BDD
275240c85d74749bd8cea05d28a896d8  SOFTPRIM.BDD
c26c56d9ca60908882047a04a7d7cc84  SOFTRNDF.BDD
87e9a7acdc215f0bd81925bdab5a6da8  SOFTRNDX.BDD
60d3e95bf2366b2bbf98b406bbd5709f  SOFTT.BDD
26e3f219634c28ee3161238890260a31  SOFTTZ.BDD
db572d2e9e2881f835eecaa37875ffa1  VESA.BDD

$Id: FNT3X5.ASM 2.1 1995/08/15 18:33:22 sam Exp $ 
$Id: FNTP4X6.ASM 2.1 1995/08/15 18:33:22 sam Exp $ 
$Id: FNTP7X9.ASM 2.1 1995/08/15 18:33:23 sam Exp $
$Id: L_PI.c 2.12 1996/04/23 15:43:34 sam Exp $ 
$Id: L_PIz.c 2.11 1996/04/23 15:43:43 sam Exp $ 
$Id: P_PI.C 2.12 1996/02/23 12:01:47 sam Exp $ 
$Id: P_PIZ.C 2.11 1996/02/23 12:01:49 sam Exp $ 
$Id: SAFEDIV.ASM 2.3 1995/12/05 11:10:05 sam Exp $ 
$Id: TI8_PI.ASM 2.10 1996/02/17 17:56:07 sam Exp $ 
$Id: TI8_PIZ.ASM 2.10 1996/02/17 17:56:09 sam Exp $ 
$Id: TT15_PI.ASM 2.10 1996/02/17 17:56:12 sam Exp $ 
$Id: TT15_PIZ.ASM 2.9 1996/02/17 17:56:14 sam Exp $ 
$Id: TT24_PI.ASM 2.10 1996/02/23 12:01:56 sam Exp $ 
$Id: TT24_PIZ.ASM 2.10 1996/04/23 15:43:46 sam Exp $ 
$Id: VESABANK.ASM 2.1 1995/11/29 14:32:34 sam Exp $ 
$Id: VESALOOP.ASM 2.1 1995/11/29 14:32:34 sam Exp $ 

(Uses BDD)

TODO

Acquire and test the rest of the games on these lists: